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Ghost of tsushima tips
Ghost of tsushima tips











Balance your ResolveĪlthough the wind navigation is Ghost of Tsushima is a standout feature, it’s not the only innovation in the game. In short, if you see something that’s standing out in the environment, you should investigate it. For example, fireflies will circle around fox dens, while butterflies will hang around haiku spots. Follow the wind first, but if you see a yellow bird, it’s always a good idea to break course and see what they’re directing you toward.Īlthough yellow birds are the key way to find areas of interest on the island of Tsushima, there are other cues from nature you should pay attention to. Yellow birds will lead you toward bamboo strikes, pillars of honor, shrines, hot springs, and just about every other point of interest on the map. As you’re traveling, you’ll come across large yellow birds that’ll fly down in front of you. Wind isn’t the only guiding force in Ghost of Tsushima. Basically, if you don’t know what to do next in Ghost of Tsushima, set the wind in a direction you haven’t explored and start riding. As long as you have the Traveler’s Attire equipped, you’ll remove a good chunk of the Fog of War as you go, revealing undiscovered locations and points of interest on your map. You can invest some of your points into tracking other collectible locations like fox dens and hot springs, too.Įven if you don’t have a specific goal, it’s best to set the wind to guide you toward a quest far away that you eventually want to do. Out of the gate, you can set the wind to track undiscovered collectibles, those being records, artifacts, banners, and singing crickets.

GHOST OF TSUSHIMA TIPS FULL

In place of waypoint markers or a mini-map, the wind will guide you to a destination you set on the full map. Ghost of Tsushima‘s big innovation on the open-world formula is, of course, the Guiding Wind. PlayStation games we want to see on PS5.











Ghost of tsushima tips